🎮VOID BREAKER is the Craziest Action Roguelite of 2025 (Early Access)

Run, fight, escape

🎮VOID BREAKER is the Craziest Action Roguelite of 2025 (Early Access)

🎮
Disclaimer: My game reviews are articles where I share my personal and subjective opinion of a game I've played and whether I would recommend it. You might not agree with it, and that's fine 👍.

Void Breaker is an action roguelite developed by Daniel Stubbington the solo developer of Stubby Games and published by Playstack. It is currently in Early Access and will be for around 6 to 12 months, but the game already gives you a lot to do.

At the moment you have access to 3 biomes. They all have different enemies and bosses at the end of each one. To navigate them, you will get a map with icons which will show you what to expect from each route.

I don't usually play these types of games because the idea of losing my builds annoys me, but I found myself having more fun than I was expecting.



🎭Story

Void Breaker is one of those games where gameplay is the main star and lore takes a back sit. It’s there and it seems interesting. However, it is also ambiguous and doesn’t give you an answer to most of the questions you might have.

All we know is that you are stuck in a simulation running tests for some kind of AI overlord where you fight a bunch of enemies until you either beat all the bosses or die and start over.

You will soon meet a friendly NPC who confirms what we already suspected – You are never leaving. However, he decides to help you escape.

Throughout your runs you will find the VOIDAXIS logo throughout the stages as well as in some secret areas that will give you some lore and hints of the origins of this AI and the effect it has on its prisoners.


Fanatical Bundles

🎮Gameplay

VOID/BREAKER is a fast game and gives a lot of ways to move around. Besides running and jumping, you can also slide and dash. There is also a grappling hook you unlock later in the second biome and during combat, you will find jumping pads and rails around the stage to will help you get away from enemies and get the high ground on them.

At the beginning of each run, you have to select one ranged weapon which you use your entire run alongside a grenade, melee, and tether skill.

With your grenade you can destroy your surroundings and make them fall on top of your enemies or use the tether skill to throw explosives at them. This will hurt and stun enemies and if you kill a stunned enemy, it will drop ammo and health.

You also have modules. These are the random power ups and abilities you will find scattered throughout the stages and you can obtain them by clearing an area or from finding one in the open.

However, you can also get them from:

  • Shops – areas where you can buy modules with credits (in game currency)
  • Obelisks – cones that can give you modules in exchange for your health
  • Corrupters – weird cracks that give you a debuff before a fight and reward you with modules if you win

In some cases, you can also find corrupted mods. These are extremely rare mods which give you incredibly high buffs, but sometimes it comes with a price. For example, you might get one that gives you 400% headshot damage but reduces your body shots by a lot.

You also have a home base you return to after each run. There you can acquire permanent upgrades which you unlock using Decriptors and upgrade withVoidium. These are resources you'll collect during your runs.

As you clear more areas and defeat bosses, you will unlock new spaces within the base with additional weapons for you to get.

You can also do something called Research which unlocks new modules for them to later appear in future runs.


CAPCOM Fanatical Bundle

🎨Design

The design of this game is far beyond what I was expecting from a game created by a single dev. It certainly gives you the “simulation vibes” it’s trying to achieve with the environment and enemies.

From the start you can see there is something wrong with the place and is trying to emulate certain things from the real world. Things like trees, rocks, and water but failing to create something 100% accurate.

That’s why you will see speakers with birds sounds, metallic structures, as well as areas where gravity is more of a suggestion rather than a law.

The enemies also have a cool design. From humanoid and animal looking creatures to spheres that explode when too close. They all have an alien/robotic look that fits perfectly within the setting.


😐Negatives

I personally really like the looks and feel of Void Breaker. I found very few visual glitches here and there but since this is a game made from a single dev I didn’t mind too much.

What was problematic, though, is that during my first and second playthrough I encountered a couple of bugs.

  • The first one took away my ability to jump for a few minutes when I entered a new area. Fortunately, it came back because that would have ruined my run.
  • The second one was more serious, because it took away my ability to shoot after I changed my weapon, and it never came back so I had to reset my run. Thankfully it happened right at the start, so I didn’t lose any progress or sanity.

It's an Early Access game, so things like this are bound to happen, and I haven't encountered anything similar after I reported these bugs.



⭐Final Verdict 6/10 - Good

Void Breaker is a solid game with a ton of potential, and I'm excited to see what the developer has planned for it.

The environmental destruction has to be one of the most surprising elements of this game since it isn't just something that happens as a result of your fights, but it is something that plays an important role in your survival since you need it to heal during battle.

The movement is crazy and once you get your hands on it, you will see how nice it feels to move around. For all these reasons I give VOID/BREAKER a 6/10 and I'll gladly revisit it once the full game is out.

VOID/BREAKER

Dynamic and challenging Roguelite FPS 🔴 Fight relentless machines driven by a hostile AI. Escape an endless cycle. Craft infinite weapon variants with deep gun modding. Forge deadly synergies. Carve your way out through destruction /BREAK THE SYSTEM /BREAK FREE

ESCAPE THE SIMULATION